Sprint 1 Devlog 3


Been working on syncing animations with the AI. I have the first NPC added with a little UI display. This is easily the most complex animation tree I have worked on, but I know its not even that complex!

All NPC humanoids can now use 1h/2h/magic/bows/drink/take damage/unarm combat/etc.

Mixamo is always a great place for animations!

Building the drawing and sheathing system for npcs and players weapons.

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